@grey @dudenamedben33 As people can collect and collaborate information, and strategize on how to collect information, amogus isn't comparable to basic werewolf.
This primitive version of werewolf only deals with this information:
How many players are left?", "Was the person the villagers killed a werewolf?". Since there are two werewolves who will remove a villager every turn, and the villers who will lynch a random player.
The video is wrong as the odds depends on the number of starting villigers and wolves. Odds of werewolf win:
Sigma(n=0, V-W-1)((V-n)/((W+V-n))
Where V is villagers and W is werewolves.
So in a ten player game with 2 wolves, the wolves only have a 40% chance to win despite their information advantage.